This year I have not used Animoto, BrainNook, or MangaHigh. BrainNook and Animoto have increased usage fees. MangaHigh was less effective for my 2nd graders--they enjoyed the games but couldn't understand or practice the strategies needed. While I set-up KidBlog, and last year used it quite a bit, this year it seemed too much of a struggle. I tried implementing a Book Buddies KidBlog with 2nd and 5th graders. Because we rarely meet, it didn't work. I also realized that this year's 5th graders were the last 2nd grade class to have just stationery PCs in the classroom. Their experience in 2nd grade was less about websites and more about Power Point presentations and using Word. They were not able to assist the 2nd graders in using the KidBlog. I also have not used Diigo, except for the daily ideas they send by email.
What have been effective are Edmodo, Odyssey, Stupeflix, and Glogster. Edmodo is simple for 2nd graders to locate and log in to. They are excited to see activity by friends and teachers. Edmodo apps such as Go!Animate videos have been a huge hit, although they can't be edited. Edmodo is given new motivation for using grammar in online communications. Odyssey has spiffed up a bit in the reports generated, and it has the same developmentally appropriate, TEKS based activities. Stupeflix produces impressive videos and can be edited and remixed time and again. Getting to Stupeflix has several steps, but that is workable. Glogster continues to help students shine.
Dropbox has been very helpful in sharing documents, etc., with teammates. I am starting to use Evernote.
I am grateful for the new library resources and the continued availability of AR at Westwood. I am experimenting with Learning.com and istation. I wish this had all been available to me as a child.